Category Archives: Interface design

Touch Gesture Reference Guide

Well, this looks quite nice.

The Touch Gesture Reference Guide is a unique set of resources for software designers and developers working on touch-based user interfaces.

The guide contains: 1) an overview of the core gestures used for most touch commands 2) how to utilize these gestures to support major user actions 3) visual representations of each gesture to use in design documentation and deliverables 4) an outline of how popular software platforms support core touch gestures.

Interaction Design Pilot Year (Courses)

Check out this gallery of student work:

The Interaction Design Pilot Year is a collaborative initiative between Copenhagen Institute of Interaction Design (CIID) and The Danish Design School (DKDS). Our aim is for students, faculty and staff to work together in a multi-cultural, multidisciplinary studio environment to co-create a new kind of education that is relevant for academia and industry.

Working through Screens

“100 Ideas for Envisioning Powerful, Engaging, and Productive User Experiences in Knowledge Work: Working through Screens is a reference for product teams creating new or iteratively improved applications for thinking work. Written for use during early, formative conversations, it provides teams with a broad range of considerations for setting the overall direction and priorities for their onscreen tools.”

The Designer’s Review of Books

“Although there are several good design websites that occasionally have book reviews, there didn\'t seem to be a single place online where you could get constant updates and reviews of new (and sometimes old) design books.

Design books are often expensive and contrary – sometimes the book is worth having for the physical production values alone, sometimes for the images, sometimes for the words and, occasionally, for all three. We wanted to cover those elements in our reviews so that you know whether it\'s worth owning.”

Evaluating the WordPress 2.5 Interface

“WordPress 2.5\'s interface overhaul is getting closer, and now that I\'ve been able to play with the release candidate, these are my thoughts.

The official WordPress blog posted up a nice sneak peek into the WordPress 2.5 release, and intriguingly enough, most of it seems to be an interface update thanks to the fine folks from Happy Cog. Excitedly, I grabbed the release candidate and installed it on my laptop to play with. While the experience was primarily positive, there were some things that irked me. This isn\'t an exhaustive list by any means, but the ones that I felt most passionate about are here.”

Interface design and the iPhone

Edward Tufte: “The iPhone platform elegantly solves the design problem of small screens by greatly intensifying the information resolution of each displayed page. Small screens, as on traditional cell phones, show very little information per screen, which in turn leads to deep hierarchies of stacked-up thin information–too often leaving users with ‘Where am I?’ puzzles. Better to have users looking over material adjacent in space rather than stacked in time.

To do so requires increasing the information resolution of the screen by the hardware (higher resolution screens) and by screen design (eliminating screen-hogging computer administrative debris, and distributing information adjacent in space).

This video shows some of the resolution-enhancing methods of the iPhone, along with a few places for improvements in resolution.”

Microsoft Live Labs: Seadragon

“Seadragon is an incubation project resulting from the acquisition of Seadragon Software in February. Its aim is nothing less than to change the way we use screens, from wall-sized displays to mobile devices, so that visual information can be smoothly browsed regardless of the amount of data involved or the bandwidth of the network.”