Game Design, Unreserved Creativity, and the End of the Sun: An Interview with Ryan Spangler August, 14, 2015 | By Charyl Looper, Associate Creative Director
The sun is dying, and the various inhabitants of the planets in this solar system are launching one last effort to save everything. How will you strategically harness enough energy to successfully...
Visual Thinking School: Slowing It Down in a Fast-Paced World July, 07, 2015 | By Guilherme Curi, Graduate Intern in Design Consulting
We’re living in an ultra-connected and increasingly fast-paced world that is demanding more and more speed in everything we do, everyday, in a constant quest towards ever-growing...
What is XPLANE’s Process? Glad You Asked! June, 29, 2015 | By Shawn Wright, Senior Program Manager
At XPLANE, we use a tried-and-true, five-step process with our clients for our standard deliverables. By standard deliverables, I mean our famous XPLANATiONS (generally an 11” x 17” or A3...
Investing in Innovation: One Day, Every Month
Our First xDay in Review
The Origin of xDays
I Don't Want to Change You - a Love Letter and a Card Deck